GameMaker (2.3)

Infinite Jumper Demo


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A full infinite jumper demo (think Doodle Jump, Sonic Jump, and many others). You can find a working example over here:

If you've ever wanted to create a game like this, or you're just starting out and want to make big projects with minimal coding skills, this is the demo for you.

This demo contains: 1_A platform generator. 2_A player with movement, jumping, and shooting mechanics already implemented . Four types of platforms (called walls inside the demo.): normal, moving sideways, breaking after a single jump, and fake platforms. 3_A Score, High score, and even Last Score system based on the camera. 4_A camera that focuses on the player. 5_A small death method for the player. 6_A monster, that kills on collision (currently can only be killed by shooting it).

If you face any issues with the code, or have any question, or you're in need of a tutorial on how to use it, Please don't hesitate to contact me on the support email.

The movement for the player was based on the platformer tutorial by Shaun Spalding. Please check him out here:

The camera in this demo was based on a video by PixelatedPope, please check him out over here:

I faced a lot of problems while making this, and was only able to solve them due to the help provided to me on the GM discord server. If you're even remotely interested in GameMaker, and game developement as a whole (let's face it, you're reading this so you probably are.) Please check it out here:

Special thanks to Mohmmad Algalad.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2.3 - Version 1.0.0. Published June 20, 2021

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