I present to you beautifully made fighters from my collection.
Characters are made on canvases 64x64 pixels. Each character has its own anthropometric parameters, with a difference of + - 5 pixels
The animations of the fighters are made in accordance with the logic of behavior in my project, which you can watch in the video below.
Each character has a running animation (6 frames), several types of attacks (light (4-6 frames), heavy (4-6 frames) ), animation of receiving damage (3-4 frames), animation of death (16-19 frames). Some have additional animations of special actions - kicks (3 frames), tackles ( 4 frames ), blocking ( 3 - 4 frames), jumping attack ( 8 frames ), retreat. All animations are perfectly detailed.
But the main difference is that I do not like censorship, I like realism.
Therefore, the animations of the death of the fighters are made as colorful as possible. Red and staging is more than enough.
Patches for already released packs will be periodically released, follow these events
Buy and use with pleasure!