GameMaker Studio 2 (2.3)
Icon

Platformer Engine Adventure

Happy Mug

You must be logged in to obtain assets

Description

NOTE: If you purchased the asset and you are getting an older version through the marketplace website, try downloading it from the IDE's marketplace. For any issue, please reach out to my support contact form

This is version 3 of the engine

Platformer Engine created in Game Maker Studio 2.3. This is a Game Maker 2.3 project and it will contain all the scripts and objects you need to make the engine work or pick and choose what you need to create your own platform games!

Playable demo: https://happymug.itch.io/platformer-engine-game-maker-2

Features

  • Game Maker 2.3 features
  • Loading screen system
  • Menu system
  • Change Audio, Video and Control settings
  • Save settings to config file
  • Load settings from config file
  • Pause system
  • Inventory system with multiple item types such as weapons, sub-weapons, armor, accessories, use items and relics
  • Character stats system
  • Equipment, equipped items affect the character's stats. Most items will display on the character like using a weapon or wearing armor
  • HUD for Health, mana and stamina bars and use item selection
  • Enemy health bar display
  • Damage dealt display (critical damage labeled)
  • Item drop from enemies or boxes
  • Multiplayer (Co-op or VS)
  • Platform collision
  • Short jump
  • Full jump
  • Double jump
  • One-way platforms
  • Moving platforms
  • One-way moving platforms
  • Breakable boxes
  • Gravity
  • Hurtbox
  • Hitbox (you can place multiple hitboxes around an attack on the same sprite frame and each with its own damage value, good for fighting games as well)
  • State machine (for hero and enemies)
  • Basic enemy ai
  • Cone of vision (for hero and enemies)
  • Gamepad support
  • Debugging scripts such as displaying hitboxes and con of vision during testing
  • Sandbox room
  • Doc on how to use the collision box scripts for hurtbox and hitbox and how to use the state machine

Art assets and music was not created by me, credits below:

Boxy Bold Font - By cemkalyoncu from OpenGameArt.org - Clint Bellanger - http://clintbellanger.net/ Tileset and background on the GameRoom - By ansimuz From OpenGameArt.org - Luis Zuno - https://www.patreon.com/ansimuz Red Skeleton - By MoikMellah from OpenGameArt.org Shirtless Hero - By Balmer from OpenGameArt.org Button and Keyboard icons - By Vreyll from itch.io HUD and Inventory elements - By Buch From OpenGameArt.org Castle Village Song - Trent Mahaffey - trentdmahaffey@gmail.com

You may use the scripts in personal or commercial projects. You may modify these scripts to suit your needs. You can NOT re-distribute this project

End User Licence Agreement (EULA).

Age Rating: 4+

Versions

GMS2 - Version 1.0.0. Published June 26, 2020

GMS2.3 - Version 3.0.2. Published November 25, 2021

Minor bug fix

Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait