GameMaker (all)

Cloud Saving Android Example


You must be logged in to obtain assets



This demo will show the code of the scripts and objects discussed in the tutorial Cloud Saving, which you can find on YoyoGames's forum. This demo shows two buttons: one for saving a score to the cloud and one for loading / downloading / sychronising with the cloud. Of course the demo is well-commented and you may use it for free without any need for giving us credits!

Why is it useful and how to use?

  • The demo clearly shows what you can expect from the tutorial
  • You can play around and change some minor things so you see directly what changes and how you can tweak it in such a way that you can use it in your own game!
  • Note that this example only works on Android and only if you have configured your Google Play Console account correctly!


If you have any suggestions or found a bug, please let us know so we can improve our product! Rating and sharing will be appreciated! :)

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2 - Version 1.2.0. Published May 23, 2020

  • updated to GMS2

GMS1 - Version 1.1.0. Published May 23, 2020

  • Included extra information about the possibility to save files and multiple variables at once
  • Improved example code downloadable from the Marketplace explaining both saving strings and files
  • Added common issues
  • Small text fixes
Privacy Policy
Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait